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Tampilkan postingan dengan label mtg cards. Tampilkan semua postingan

Commander Spoilers 10-16

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Happy Wednesday MTG peeps,
Magic: the Gathering fans are nomming the new Commander 2013 spoilers again today, with previews posted to the mothersite as well as French and Japanese MTG websites.  We're not going to get too much into this yet but suggest you may want to catch up in another three weeks after the release when we will do a series of videos with a Commander aficionado.

Anywhoos - let's check out the latest Commander 2013 spoilers 'n' previews out today.  Due to hit your local gaming store November 1st, Commander 2013 will consist of five different 100-card singleton decks, each with three legendary commander cards :

• Evasive Maneuvers (bant - white / blue / green)
• Eternal Bargain (esper - white / blue / black)
• Mind Seize (grixis - blue / black / red)
• Power Hungry (jund - black / red / green)
• Nature of the Beast (naya - white / red / green)


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Sydri, Galvanic Genius, wub
Legendary Creature — Human Wizard, Mythic Rare
{U}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.
{W}{B}: Target artifact creature gains deathtouch and lifelink until end of turn.

An esper general perfect for your artifact build and because it's not Sharuum, you might not get hated out of your EDH play group.

Fallen Keeper(spelling?), 5bb
Creature - Avatar
Whenever (?) deals combat damage to a player, you may return all creature cards that put into your graveyard from battlefield this turn to your hand.
,sacrifice another creature : Target creature get -2/-2 until end of turn.
8/6

Happy MTG Japanese preview - spelling / translation still not finalized.  If you like graveyard shennanigans, this may be your new fav.












Illusionist's Gambit, 2uu
Instant, Rare
Cast Illusionist's Gambit only on the declare blockers step on an opponent's turn.
Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or a planeswalker you control that combat.

Channelfireball Preview - sweet Maze of Ith blue fog spell that can dampen potential alpha strikes and another solid tool in your blue mage's tool belt.  We suggest dropping by MTG Mint Card to grab a single of Aetherize / Isperia / etc. or other similar disruption tool which may take advantage of crazy caused by
Illusionist's Gambit.

Surveyor's Scope, 2
Artifact, Rare
{T}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those lands onto the battlefield, then shuffle your library.

Decent card to gather mana for your epic spells.

 










Tempt with Immortality, 4b
Sorcery, Rare
Tempting offer — Return a creature card from your graveyard to the battlefield. Each opponent may return a creature card from his or her graveyard to the battlefield. For each player who does, return a creature card from your graveyard to the battlefield.

Like a very cool Exhume / Rise from the Grave tailored to the multiplayer Commander format.

Djinn of Infinite Deceits, 4uu
Creature — Djinn, Rare
Flying
{T}: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat.
2/7

If you cast this awesome card, you are required to laugh meniacally.
 













Identity Nemesis, 1uu
Creature - Merfolk Rogue, Rare
As Identity Nemesis enters the battlefield, choose a player.
Identity Nemesis has protection from that player. (This creature cannot be blocked, targeted, damaged or enchanted by a source controlled by that player.)
3/1

Protection from anyuthing cast by that playering including anything controlled by that player including creatures is uber-strong.  We have some rules questions before we go ahead and start a decklist.

Diviner Spirit, 4u
Creature — Spirit, Uncommon
Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards.
2/4












Curse of Predation, 2g
Enchantment — Aura Curse, Uncommon
Enchant player
Whenever a creature attacks enchanted player, put a +1/+1 counter on it.

Curse of Inertia, 2u
Enchantment — Aura Curse, Uncommon
Enchant player
Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of his or her choice.


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Theros Spoilers 9-09

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Happy Monday MTG peeps,

Although we've been keeping up with the latest Magic: the Gathering spoilers and previews for Theros over on our sister site, MTG Realm on Tumblr over the weekend, we most definitely need to catch up here on the main site.  Speaking of the weekend, with was certainly packed with MTG goodness and most of it spent at OMG! Games here in Barrie, Ontario - First on Friday, we went to Friday Night Magic, followed by the wildly successfully Magic Celebration on Saturday and on Sunday, we had some nice quiet down time with some tea and did some deck-brewing.


Anywhoos - let's get to some of those new cards now.  Remember to check out our Theros Spoiler List which we faithfully keep up to date and don't forget develop your wish list for Theros pre-orders and get them in to MTG Mint Card.
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Spear of Heliod, 1ww
Legendary Enchantment Artifact, Rare
Creatures you control get +1/+1.
1{W}{W}, {T}: Destroy target creature that dealt damage to you this turn.

Hythonia the Cruel, 4bb
Legendary Creature — Gorgon, Mythic Rare
Deathtouch
6{B}{B}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Hythonia the Cruel becomes monstrous, destroy all non-Gorgon creatures.
4/6

Hero's Downfall, 1bb
Instant, Rare
Destroy target creature or planeswalker.

Heliod's spear looks like a reasonable replacement for Honor of the Pure - we haven't had an anthem effect like this for a bit now.  The Avenging Arrow effect is also pretty sweet - definitely will want to game with this. 

Hythonia is what cruel Gorgon parents would name their kid.  Again, this seems a bit overcosted but considering the monstrous effect of conditional board wipe, perhaps not quite jank if the standard game slows down as is expected. 

We rather like the upgraded Murder here on Hero's Downfall which can now not only nerf a critter but a planeswalker as well.

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Ashen Rider, 4wwbb
Creature — Archon, Mythic Rare
Flying
When Ashen Rider enters the battlefield or dies, exile target permanent.
5/5

Psychic Intrusion, 3ub
Sorcery, Rare
Target opponent reveals his or her hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

Boon Satyr, 1gg
Enchantment Creature — Satyr, Rare
Flash
Bestow 3{G}{G} (If you cast this spell for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +4/+2.
4/2

Ashen Rider is a female Archon which is kinda cool and that flavor text is sweet.  Otherwise, this appears janky unless we get a hold of a blink effect or something with discard / graveyard tech.

Not sure exactly what kind of hand your opponent may have by turn four or five so there may not be very much on the menu here. 

The Satyr looks interesting and the bestow cost not that bad.

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Steam Augury, 2ur
Instant, Rare
Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

This leaked card may or may not be the real deal - look for official confirmation latter on the mothersite

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