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Happy Tuesday MTG peeps,
Welcome to day two of official Dragon's Maze Spoilers. Dragon's Maze is the third and final set in Magic: the Gathering's Return to Ravnica block which is due to be officially released on 3 May, 2013. As Dragon's Maze will feature all ten guilds from Ravnica along with their respective champions. We suggest that player's not only keep an eye out for daily posts on the mothersite but also here at MTG Realm as we will attempt to evaluate cards currently in standard against the new ones to be released. We already have a small buy list we will want from MTG Mint Card which willl likely increase in value.
There may be another one or two cards previewed latter today which we will provide updates to this post so check back latter. For now, let's have a look at the new cardboard goodness . . .
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Edit - addition of a late date preview from none other than WotC minion 'mtg aaron'!
Renounce the Guilds, 1w
Instant, Rare
Each player sacrifices a multicolored permanent.
That whole 'gateless' movement appears to be gathering strength. This very awesome instant will help nerf that pesky multicolored permanent - which is very cool indeed as some of them (looking at you Geist of Saint Traft) have hexproof.
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Vorel of the Hull Clade, 1gu
Legendary Creature - Human Merfolk, Rare
{G}{U}, {T}: For each counter on target artifact, creature, or land, put another of those counters on that permanent.
1/4
Here's the Simic Combine Champion. Who doesn't like piling on extra counters on creatures or Planeswalkers. Don't stop there, if you move into Modern format, you could also double up on -1/-1 counters too. For standard now, the first cards which comes to mind are Azor's Elocutors, and Gideon, Champion of Justice which will benefit additional counters. EDIT - Reading is tech - for some reason I read 'permanent' instead of 'artifact . creature. or land' - Thanks Korwinga for the correction!
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Master of Cruelties, 3br
Creature - Demon, Mythic Rare
First strike, deathtouch
Master of Cruelties can only attack alone.
Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.
1/4
We would love to use the Master here in a deck with Artful Dodge, Ghostform or Rogue's Passage and then just finish off with a ping for one with the likes of Bump in the Night.
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Advent of the Wurm, 1ggw
Instant, Rare
Put a 5/5 green Wurm creature token with trample onto the battlefield.
There will likely be a few players wanting to get this instant in a Selesnya build. Turn three Loxodon Smiter following by a turn four Advent of the Wurm doesn't seem like a bad thing at all. Incorporate a bit of ramp and you're doing it a turn earlier. Populating tokens might become a popular tech at Friday Night Magic again.
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Sin Collector, 1wb
Creature - Human Cleric, Uncommon
When Sin Collector enters the battlefield, target opponent reveals his or her hand. You choose an instant or sorcery card from it and exile that card.
2/1
This is good for sealed but might not make the cut for constructed. Players want this sort of card coming out on turn turn instead.
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Render Silent, wuu
Instant, Rare
Counter target spell. Its controller can't cast spells this turn.
Yes we know . . . This Dragon's Maze card has already been spoiled as the Buy-a-Box promo BUT we've not yet seen the regular art yet.
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